The essence of any Shadowrun game, regardless of if it’s the tabletop rpg or one of the computer games is the story. A Shadowrun story is full of “oh crap” moments, double crosses and seat of your pants escapes. A shadow runner lives on the edge, expects the unexpected and adapts with the hopes of living another day. Creating a cooperative card game and trying to capture that feeling must have been an incredible challenge for the design team at Catalyst Labs.
The good news is the game does capture that feeling. You’ll often be in situations that look like certain failure only to manage card pulls that allow you to survive a bit longer. The run will be going fine and then a crossfire card will come and send the whole mission to drek. This is a great feeling to have in a card game, you may not high five one another but you’ll sure as hell want to.